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Festival of the Lost
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Devlog
Blog Six - Test Two
December 04, 2024
by
k2000
For test two we had prepared more of our art assets but also our boss fight ready for testing. While our boss wasn't able to show off various phases we were able to take the darts from the balloon min...
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Blog Five - After the Initial Test
December 04, 2024
by
k2000
With our first play test completed and feedback received it was time to start fixing some of the issues and advancing upon the positives. First thing was first though, pitting our programmer against t...
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Blog Four - Test One
December 04, 2024
by
k2000
By the time the date of our first play test had come around we had prepared a number of areas for the play testers to explore. This included our main outdoor area, the balloon mini game stall, and the...
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Blog Three - Before The First Test
November 01, 2024
by
k2000
With our first testing session rapidly approaching it's been all hands on deck as we've continued to lay down the logic and replace our placeholder assets with our final designs. Our programmer had su...
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Blog Two - It Begins
October 27, 2024
by
k2000
With our idea in place and the go-ahead received after the presentation it was time to begin creating assets! ... Right after we made an asset list. Going through our mock-ups and meeting notes, we be...
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Blog One - Game Planning
October 27, 2024
by
k2000
A programmer, an artist, and an animator all walk into a virtual classroom only to look around and realise they're the only three without a group - or a game idea. While the other teams had already pl...
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